Xull'rae Zauviir


©2006 commissioned art by Luisa Giliberti
DO NOT TAKE, permission NOT granted!

NAME: Xull'rae Zauviir
RACE: Drow
TEMPLATE: Phrenic
GENDER: Female
AGE: 72
EYES: Amber
HAIR: Copper
SKIN: Black
SIZE: Medium
HEIGHT: 4'10"
WEIGHT: 92 lbs
SPEED: 30 ft
CLASS LEVEL HD
1)Rogue 2 d6
2)Cloistered Cleric 8 d6
3)Knight Vindicator* 10 d8
4)Warblade 1 d12
5)Eternal Blade 3 d10
6)
7)
8)
9)
10)
11)
CHAR LEVEL: 24
ECL: 28
EXPERIENCE: 276,001
ALIGNMENT: NE
SKILL POINTS: 0/327
HIT POINTS: 286
DMG REDUCT: --
SPELL RESIST: 35
PSION RESIST: 34
POWER POINTS: 1
EAB: 2
ESB: 2

STAT VALUE MOD
STR 18 +4
DEX 24 +7
CON 18 +4
INT 24 +7
WIS 24 +7
CHA 19 +4
STR FEAT VALUE
OVER HEAD: 300
OFF GROUND: 600
PUSH/DRAG: 1500
LT LOAD: 100
MED LOAD: 200
HVY LOAD: 300
MONEY AMOUNT
COPPER
SILVER
ELECTRUM
GOLD 171,767
PLATINUM
( )

SAVING THROW TOTAL = BASE + STAT MOD + MAGIC MOD + MISC MOD
FORTITUDE 18 = 12 + 4 + -- + 2
REFLEX 17 = 8 + 7 + -- + 2
WILL 21 = 12 + 7 + -- + 2

AC
AC = BASE + DEX + SIZE + ARMOR + SHIELD + NAT + MISC
19 = 10 + 7 + 0 + 2 + 0 + 0 + 0

VARIANT AC FORMULA = ADJUSTED AC
FLAT FOOTED Subtract DEX mod and similar bonuses = 19(12)
TOUCH Excludes Shield, Armor, Natural = 17

INITIATIVE = DEX MOD + MISC
+7 = 7 + 0

MELEE BONUS = BASE ATTACK + STR MOD + SIZE MOD + MISC
22 = 16 + 4 + 0 + 2
RANGED BONUS = BASE ATTACK + DEX MOD + SIZE MOD + MISC
25 = 16 + 7 + 0 + 2

WEAPON/ATTACK FORM ATTK+ DMG+ DMG CRIT RANGE

SKILL NAME KEY SKILL MOD = KEY MOD + RANKS + MISC MOD
Appraise INT 12 = 7 + 5 + 0
Balance DEX 11 = 7 + 4 + 2
Bluff CHA 27 = 2 + 23 + 0
Climb STR 12 = 4 + 8 + 0
Concentration CON 31 = 4 + 27 + 0
Decipher Script INT 12 = 7 + 5 + 0
Diplomacy CHA 22 = 4 + 14 + 4
Disable Device INT 12 = 7 + 5 + 0
Disguise CHA 4 = 4 + 0 + 0
Escape Artist DEX 13 = 7 + 6 + 0
Forgery INT 7 = 7 + 0 + 0
Gather Information CHA 12 = 4 + 8 + 0
Heal WIS 7 = 7 + 0 + 0
Hide DEX 22 = 7 + 15 + 0
Intimidate CHA 22 = 4 + 16 + 2
Jump STR 27 = 4 + 21 + 2
Knowledge(Religion) INT 34 = 7 + 27 + 0
Knowledge(Local [Gauth Grottoes]) INT 12 = 7 + 5 + 0
Knowledge(Local [The Northdark]) INT 8 = 7 + 1 + 0
Knowledge(Local [Dalelands]) INT 8 = 7 + 1 + 0
Knowledge(Arcana) INT 12 = 7 + 5 + 0
Knowledge(The Planes) INT 8 = 7 + 1 + 0
Knowledge(Nobility & Royalty) INT 8 = 7 + 1 + 0
Knowledge(Nature) INT 8 = 7 + 1 + 0
Listen WIS 27 = 7 + 18 + 2
Move Silently DEX 22 = 7 + 15 + 0
Open Lock DEX 12 = 7 + 5 + 0
Perform([Untrained]) CHA 4 = 4 + 0 + 0
Ride DEX 7 = 7 + 0 + 0
Search INT 17 = 7 + 10 + 2
Sense Motive WIS 22 = 7 + 15 + 0
Sleight of Hand DEX 17 = 7 + 8 + 2
Spellcraft INT 34 = 7 + 27 + 0
Spot WIS 22 = 7 + 13 + 2
Survival WIS 7 = 7 + 0 + 0
Swim STR 4 = 4 + 0 + 0
Tumble DEX 18 = 7 + 9 + 2
Use Rope DEX 7 = 7 + 0 + 0

  • +2 bonus on Disguise checks to act in character
  • +4 bonus on Use Magic Device checks involving scrolls
  • +2 bonus on Use Rope checks involving bindings
  • +2 bonus on Survival checks when following tracks
  • +2 bonus on checks to Rebuke undead

    FEAT
    Armor Proficiency (Light)
    Armor Proficiency (Medium)
    Armor Proficiency (Heavy)
    Shield Proficiency
    Simple Weapon Proficiency
    Martial Weapon Proficiency (All)
    Exotic Weapon Proficiency (Hand Crossbow)
    Weapon Focus (Dagger)
    Weapon Finesse
    Shadow Blade
    Practiced Spellcaster (Cleric)
    Sacred Outlaw
    Precise Strike
    Martial Study (Cloak of Deception)
    Martial Study (Greater Insightful Strike)
    Blind Fight

    DOMAIN NAME: Trickery
    POWER: Bluff, Disguise, Hide class skills
    1st: Disguise Self
    2nd: Invisibility
    3rd: Nondetection
    4th: Confusion
    5th: False Vision
    6th: Mislead
    7th: Screen
    8th: Polymorph Any Object
    9th: Time Stop

    DOMAIN NAME: Travel
    POWER: Freedom of Movement 1 rnd/lvl/day; Survival skill
    1st: Longstrider
    2nd: Locate Object
    3rd: Fly
    4th: Dimension Door
    5th: Teleport
    6th: Find the Path
    7th: Teleport, Greater
    8th: Phase Door
    9th: Astral Projection

    DOMAIN NAME: Knowledge
    POWER: Knowledge skills; +1 CL divinations
    1st: Detect Secret Doors
    2nd: Detect Thoughts
    3rd: Clairaudience/Clairvoyance
    4th: Divination
    5th: True Seeing
    6th: Find the Path
    7th: Legend Lore
    8th: Discern Location
    9th: Foresight