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Site Title

The biggest and strongest of the goblinoids, bugbears are even more aggressive than their relatives. They live by hunting any creature weaker than themselves.
Bugbears are large and very muscular, standing 7 feet tall. Their hides vary in color from light yellow to yellow-brown, with thick, coarse hair of brown to brick red. Their eyes resemble those of a savage animal, being greenish-white with red pupils, and they have wedge-shaped ears. A bugbear's mouth is full of long, sharp fangs, and its nose is much like that of a bear, with the same fine sense of smell. This feature earned them their name, though they are not related to bears. Their tough hides and sharp claws also resemble those of bears, but they are far more dexterous. Bugbears speak Goblin and Common.

BUGBEAR
Medium Humanoid (Goblinoid)

Hit Dice: 3d8+3 (16 hp)

Initiative: +1

Speed: 30 ft. (6 squares)

Armor Class: 17 (+1 Dex, +3 natural, +2 leather armor, +1 light wooden shield), touch 11, flat-footed 16

Base Attack/Grapple: +2/+4

Attack: Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)

Full Attack: Morningstar +5 melee (1d8+2) or javelin +3 ranged (1d6+2)

Space/Reach: 5 ft./5 ft.

Special Attacks: —

Special Qualities: Darkvision 60 ft., scent

Saves: Fort +2, Ref +4, Will +1

Abilities: Str 15, Dex 12, Con 13, Int 10, Wis 10, Cha 9

Skills: Climb +3, Hide +4, Listen +4, Move Silently +6, Spot +4

Feats: Alertness, Weapon Focus (morningstar)

Environment: Temperate mountains

Organization: Solitary, gang (2–4), or band (11–20 plus 150% noncombatants plus 2 2nd-level sergeants and 1 leader of 2nd–5th level)

Challenge Rating: 2

Treasure: Standard

Alignment: Usually chaotic evil

Advancement: By character class

Level Adjustment: +1

COMBAT
Bugbears prefer to ambush opponents whenever possible. When hunting, they normally send scouts ahead of the main group that, if they spy prey, return to report and bring up reinforcements. Bugbear attacks are coordinated, and their tactics are sound if not brilliant.

Skills:
Bugbears have a +4 racial bonus on Move Silently checks.

Page Last Updated March 13th, 2005

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