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THE CAMPAIGN
THE DROW
THE UNDERDARK
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A minotaur is a bull-headed, fur-covered humanoid that stands more than 7 feet tall and weighs about 700 pounds. Minotaurs speak Giant.
MINOTAUR Hit Dice: 6d8+12 (39 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 14 (–1 size, +5 natural), touch 9, flat-footed — (see text) Base Attack/Grapple: +6/+14 Attack: Greataxe +9 melee (3d6+6/x3) or gore +9 melee (1d8+4) Full Attack: Greataxe +9/+4 melee (3d6+6/x3) and gore +4 melee (1d8+2) Space/Reach: 10 ft./10 ft. Special Attacks: Powerful charge 4d6+6 Special Qualities: Darkvision 60 ft., natural cunning, scent Saves: Fort +6, Ref +5, Will +5 Abilities: Str 19, Dex 10, Con 15, Int 7, Wis 10, Cha 8 Skills: Intimidate +2, Listen +7, Search +2, Spot +7 Feats: Great Fortitude, Power Attack, Track Environment: Underground Organization: Solitary, pair, or gang (3–4) Challenge Rating: 4 Treasure: Standard Alignment: Usually chaotic Evil Advancement: By character class Level Adjustment: +2
COMBAT
Powerful Charge (Ex):
Natural Cunning (Ex):
Skills:
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